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[Suggestion][TAMING COOLDOWN monsters rarity]

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If we add a cooldown after each try to tame some rare/very rare monster. This could maybe solve a lot of issue.

On Fail we could have a Debuff (ex: Depressed) not allowing you to try, to tame it after you failed. The higher the Rarity the Higher the cooldown on the Debuff.
On success (ex:Hpyer hpye (I'm kidding)) something like 30 min cooldown.

It may give overall some fairness with Taming.

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