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Articles on this Page
- 07/07/16--19:46: _New Class Suggestions
- 04/28/16--09:13: _Skill combo tree
- 07/07/16--22:15: _Clickable names in ...
- 07/07/16--22:24: _"Latency fix"
- 07/07/16--22:09: _HP, MP, and EXP bar...
- 07/08/16--00:28: _Add transit shrines...
- 07/07/16--22:44: _no reportfunktion f...
- 07/08/16--01:04: _Sell prices are too...
- 07/08/16--01:23: _Unshared objectives...
- 07/08/16--02:22: _Creation Mode
- 07/08/16--03:34: _(Streamer Giveaway ...
- 07/07/16--19:46: New Class Suggestions
- 04/28/16--09:13: Skill combo tree
- 07/07/16--22:15: Clickable names in chat
- 07/07/16--22:24: "Latency fix"
- 07/07/16--22:09: HP, MP, and EXP bars (for center focused players).
- 07/08/16--00:28: Add transit shrines to dungeon entrance
- 07/07/16--22:44: no reportfunktion for goldspammer... wtf???
- 07/08/16--01:04: Sell prices are too low
- 07/08/16--01:23: Unshared objectives and mobs !
- 07/08/16--02:22: Creation Mode
- 07/08/16--03:34: (Streamer Giveaway Skins)
so i have a suggestion for a few new classes that would be really great to see in this game. first is the Reaver, a Scythe wielding magic user that uses raw unformed arcane energy to enhance their damage and armor for a short period of time, lash out at a distance, then suck the enemy in and slice them with fast decisive strikes, the downside to their speed and tactic is sustained fatigue after combat, making them unable to chain more than 3 to 5 (can be raised at higher levels) enemies in a row without receiving stat reduction for a duration. the second is the Sage, a bare knuckled fighter that uses focused point strikes to stun, inflict internal wounds and break joints, reducing an enemies ability to fight back and allowing others to take advantage of their reduced condition, while extremely dangerous and subtle, they have to monitor an excessive force meter, which if overcharged, will reduce the over all effectiveness of their skills. the last one is the Meister, a musically fundamental class that uses arcane enhanced "Electric Lutes" to boost a person or parties stats for a duration or inflicting ear shattering sonic waves at enemies and leave them scrawling their faces on the ground in agony to be beaten down by others, the downside to this class is that they have to keep their "Lutes" tuned (a Durational Buff that should last 1-2 minutes per character level) each Lute Tune has different effects and offer access to different skills.
I think it would be great to add a tab in the skill window where you can see the combos and skill chains listed.
This is an image from Aion with basically what I thought would be good to implement here:
This makes it easy for players to fully understand what skill triggers which combo and how to chain them effectively. You could provide only the information that is already available and leave the more obscured / advanced combo for the player to figure out.
In case that there are tons of goldsellers in the chat and we now actually can block them (really happy for that) it would be very pleasant to click the name directly in the chat via rightclick to open a short menu to block them and or report them.. it's timewasting right now to type in the names like: "asdabvcncypxcüxy"
Other function for that tiny right-click menu: invite people to the raid, the guild or add to friendslist..
This so called "Latency fix" has made the ping worse for pretty much every Oceanic player I've talked to. In my own case My already nearly unplayable ping of 609ms went up to 731 after the update.
I really hate the current HP/MP window, especially since there is lack of scaling or transparency options, and I'm playing with action combat so my eyes are going to be focused more near the center of the screen, I would really prefer something like this:
I know the art sucks, but this is just an example of what I wish existed in the current UI options.
So that it would be a lot quicker to get to entrance. Or make so that summon cost 0 ellun.
i whant to report a goldspamer in a safe region in Hakanas Crossing.... then comes the messeg..... wtf? please INSTAL AN REPORT AND IGNORE FUNKTION Badest joke ever sorry i dont understand it...
I can sell Thin Cloth for 4 copper. I can buy Thin Cloth for 20 silver. That's a 5000% markup. That's a scam. Sell prices should be closer to buy prices.
Well,yesterday I litteraly past 5 minutes waiting the spawn of a mob to finish my quest at a place where nearly 30 ppl wanted to kill him,and OF COURSE it's only the first person who begin the fight who will finish his quest,others will have to wait his respawn and HOPE TO BE THE FIRST !
Because i'm unlucky,you know ... 5 minutes, and I wasn't the last ! My friend had to wait a lot more...
So,please,remove this system,or maybe make mobs spawn a lot faster or maybe more of them,coz it's really boring to exp there,and I stopped playing ,waiting for this thing to change .
Not to say that the same happenend for a monument to activate,I past 10 minutes arguying with others ppl while we were trying to be the first to press F ... Result ? We were all crouching like zombies every 30s. 1 person leave our new formed grup,because he finished his quest,and another guy join us,trying to be the first too ... Most boring time of my life !
That's simple,if you don't change this,you will lose more than 20% of the players actually stuck in your 3rd map ( Mountains of something ), and i'll be one of them .
Sry for my bad english btw, angry belgian guy here.
Hi guys, first I wanted to say that I love Riders of Icarus !!! The Game is so beautiful!!! But I wanted to talk about creation mode, I like that we can change a body and a hair colors, but I think would be nice idea to improve eye setting and face, add some things to make us look unique. When I created my character today I tried so hard to make it different from look of the preset. And I could not do very well. And maybe if we could see each others different faces in this game it could make more personality for our characters. Wars, fights and even emotes could be more fun to do.
I was thinking it would be a good idea to implement a skin (nothing special or fancy) for like a horse or something basic that you can only obtain through stream giveaways, there would obviously need to be rules and such for how the skins are given away, so they are given away fairly. Ex of some rules (you only get 10 skins to giveaway every 1-2 weeks depending on how often you stream and how many followers/viewers you get per stream. Everyone has to have an equal chance at winning so no special 1-10 tickets, no special stream currency or even if maybe just nothing to crazy like 1-20 tickets maybe 1-5 or 1-3 b/c there is a lot of ppl that will be there only for the skin and the dedicated viewers should earn the majority of the chance to win. There has to be 10+ viewers in the giveaway to do a giveaway. and these rules can bend a little just some thoughts on how to make it fair for all.
I hope others agree with will be a great idea, if you have any other addons let me know below thanks for reading